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Highland Sheep Games 7 English

Elfi

Between all of our tasks we of course also had to have a regular exchange of ideas. We employed modern technology like screen sharing, video conferences and of course the good old telephone. But by far the best were our actual meetings: discussion, testing and then a tasty business lunch. ;-)).

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Highland Sheep Games 6 English

Vera

After some initial insecurities where to begin and what component I should build first (Everything is connected! Each element is dependent on other elements that also don’t yet exist!) I learned …

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Highland Sheep Games 5 English

Elfi

Far more difficult to me was a different drawing technique. Painting small elements like grass or flowers as a tilesheet that could be repeated infinitely without showing recognizable patterns.

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Highland Sheep Games 4 English

Vera

Among other ideas our planning had shown that the best setting for our purposes and abilities would be the chapter (in Conner MacSheep) about the Highland Sheep Games.

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Highland Sheep Games 3 English

Elfi

I started working on the character design. My way was paved by countless more or less successful sketches of sheep. It is unbelievable how many sheep-themed franchises there are, e.g. Sheepworld, Shaun the Sheep etc.

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Highland Sheep Games 2 English

Vera:

At first we had to consider from which part of the book we would be able to make a fun game.

How big should the project be? – Just a smaller promotional game.

What do we want to accomplish with it? – Mainly sell the book and make the franchise more popular.

Which skills can we bring to the table? – Pretty much all we need, provided we applied enough creative problem solving.

Which skills can we bring to the table? – Pretty much all we need, provided we applied enough creative problem solving.

Finally, we had the skills, but they were untested under real-world conditions. I have a diploma in game design from the Games Academy, but …

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Highland Sheep Games 1 English

Elfi:

At our first meeting we began to develop game concepts. Soon it became clear that the Highland Sheep Games from the book would be best suited for us. Now everything depended on the possibilities for digital implementation and enjoyable gameplay.

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Highland Sheep Games English

It all started on a summer evening out walking in a tiny village in the Scottish Highlands. We – my husband, daughter and I – enjoyed the spicy evening air. The sky was clear and adorned with a sensationally bright full moon. Silence. The silhouette of a large deciduous tree loomed against the horizon. Suddenly – a friendly Bähähä and another and another …

A whole flock of sheep greeted us. In my head came a picture that was firmly anchored in my head: a moon-addicted sheep stands on a hill and bluffs the moon with its pink ears upright, a kind of sheep.

I liked this idea so much that it became „The Legend of Conner MacSheep“. And because the images in my head were so vivid, the story was also created as a graphic novel. That could have been enough, but the sheep were still static.

Until now! My daughter and I breathed life into the sheep. I painted it. She digitally taught her to walk.

Mom mit Quängellamm – statisch –

Over the next few days we will tell the story of how the game was created, something different every day. We hope you enjoy reading!

Elfi Schöniger

Vera Schöniger