It all started on a summer evening out walking in a tiny village in the Scottish Highlands. We – my husband, daughter and I – enjoyed the spicy evening air. The sky was clear and adorned with a sensationally bright full moon. Silence. The silhouette of a large deciduous tree loomed against the horizon. Suddenly – a friendly Bähähä and another and another …
A whole flock of sheep greeted us. In my head came a picture that was firmly anchored in my head: a moon-addicted sheep stands on a hill and bluffs the moon with its pink ears upright, a kind of sheep.
I liked this idea so much that it became „The Legend of Conner MacSheep“. And because the images in my head were so vivid, the story was also created as a graphic novel. That could have been enough, but the sheep were still static.
Until now! My daughter and I breathed life into the sheep. I painted it. She digitally taught her to walk.
Over the next few days we will tell the story of how the game was created, something different every day. We hope you enjoy reading!